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G.A.S.L.I.G.H.T.
This is the ruleset I now use for
the saga of Sir Peter as he travels the globe at the mercy of various
and sundry evil-doers.
It is a "skirmish"
ruleset
that uses units of 2, 4 ,5, 10, or 20
The rules let you define not
only troops, but strange VSF mechanical devices and weapons as well.
Basically the world is yours to design as you please.
It has a great period feel
and games can be quite large (200+ figs) and still go quickly. |
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Fire
and Steel
This is the set that started me off
in skirmishing.
The standard unit size is 8
figures, with each fig being operated individually
I use this set now mostly for
French & Indian Wars and for the Indian Mutiny. |
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.45
Adventure
This is a new ruleset from Rattrap
Productions for adventuring in the era of the great Pulp Novels.
Each figure is handled as an
individual with players handling 2 or 3 figs.
Scenarios are played out on 2' x
2' game boards and can be linked as in a movie serial from the '30s
and '40s |
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The
Bootleggers
This is a ruleset from Steve Barber
Games for playing out games in the Prohibition era.
Units can vary in size from
just a few figs up to 10 or 12 figures.
Each figure is handled as an
individual and a player can handle as many as 20+ figs once the rules
are known (which doesn't take very long). |
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Astounding
Tales
This is a ruleset from Howard Whitehouse
for gaming great Pulp adventures.
Each figure is handled individually
with players usually handling 1 or 2 figs.
Scenarios are played out with the
assistance of a "Director" who controls the flow of the game.
(currently out-of-print, a 2nd edition
is in the works) |
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Chaos
in Cairo
This ruleset is an offshoot of the
SuperSystem Ruleset.
Players control a "character"
fig plus a unit or two of minions/henchmen/general cannon-fodder.
Games are centered around archeological
digs in old Cairo, but just about any Pulp setting can be handled. |
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Fields of Honor
This is the ruleset we use most often
for large-scale Colonial battles.
It can be used at varying ratios
from
1:1 to 1:100
This version of the rules has
been out of print for a time but copies may still be purchased from
The
Last Square |
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Voyages Extraordinaire
This is a ruleset from Wessex Games
for adventuring in the Victorian Age.
Units can vary in size.
Each figure is handled as an
individual. |